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:::excitation transition effects |
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:::excitation resonance effects |
:::excitation resonance effects |
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::focused consciences organized in tree |
::focused consciences organized in tree<br> |
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== Understanding the information displayed in the active browser == |
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The active browser shows something like a walking thinking engine, jumping across concepts.<br> |
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The visible information is a selction of bubbles representing concepts with the highest excitation level (at any time). |
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Nodes are individually excited by various means (this is something like an external input for a walking mind): |
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*random spontaneous excitation |
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*words (percepts) driven excitation |
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*concepts driven excitation |
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*click based excitation |
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==== Walking speed ==== |
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The displayed information changes quickly. It is possible to modify the walking speed. Clicl on speed control... |
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Version du 16 décembre 2011 à 18:07
Assothink is:
- a new model of Associative Artificial Intelligence
- a set of programs implementing this model (most are hidden servers)
Among the accessible programs are:
- the Passive Jelly Browser (described in this page, and accessible online here)
- the Active Jelly Browser (accessible online here)
Assothink model overview
Assothink is an attempt to create associative (thus completely non-numeric) artificial intelligence. It is assumed that natural intelligences do not use computing devices: they perform various 'intelligent' tasks through simpler association processes.
The assothink model manages:
- the passive jelly containing:
- units
- concepts (language independant, unnamable but definable objects)
- percepts (language linked, lemmas, close to concepts and linked to them)
- variants (language lined, flections, linked to percepts)
- links between units
- qualified links (structured links, the connecting object being a concept)
- fuzzy links (with variable permeability)
- units
- the active jelly containing
- excitation levels for all concepts, involving
- excitation transition effects
- excitation resonance effects
- focused consciences organized in tree
- excitation levels for all concepts, involving
Understanding the information displayed in the active browser
The active browser shows something like a walking thinking engine, jumping across concepts.
The visible information is a selction of bubbles representing concepts with the highest excitation level (at any time).
Nodes are individually excited by various means (this is something like an external input for a walking mind):
- random spontaneous excitation
- words (percepts) driven excitation
- concepts driven excitation
- click based excitation
Walking speed
The displayed information changes quickly. It is possible to modify the walking speed. Clicl on speed control...
.......